Komplettlösung

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Nippon Safes Inc.
Hersteller : Dynabyte Software
Genre : Abenteuer
Jahr : 1993
Bewertung : 55 %

Doug Nuts (Smart). Outside Prison: Walk left to last food and examine the trash can. Pick up the can, then pick up the Tab. Now walk to Highway 3 and use the tab to take the phone apart. Talk to the taxi driver and answer "Certainly!". In the taxi cab, examine the doll and talk to the taxi driver. He asks if you're a "Sumo Fan"? Answer "Of Course!". Talk to the taxi driver.

Square 3: It doesn't matter which answer. Walk to Hot Sushi. Talk to Max & Kos. Show the letter and talk to Max & Kos. Ask "Monastery"? Walk to the lane. Open the mailbox and pick up the letter. Pick up the pack and read the letter. Open the door with the key. Walk to Doug's House.

Open the chest and pick up the wrench. Open the right larder and dismount the radio with the wrench. Get the magnet and walk to square 1. Crack the parking meter with wrench. Get the 100 yen coin and talk to the taxi driver. Walk to the Highway. Walk to Square 1 and examine the bill dispenser (do this until you've got Six bills). Read the bills. Walk to Hot Sushi.

Talk To Max & Kos. Ask: "Sumo"? Talk to barman and ask: beer. Buy beer for 1,000 yen. Offer the beer. Walk to Square 3. Trade the wrench at Honest Chan's (if he's closed, just wait). Ask for "Big pot". Walk to Square 2. Talk to newspaper seller. Ask: "Kinza"? Buy ticket for 100 yen. Walk to the Metro. (It's easy to get a ticket, so from now on, just buy ticket will be shown.)

Metro: Insert ticket (Kinza). (Same here, e.g. walk to Square (Kinza) will only be shown.) Kinza Station: Examine poster and walk to Square. Talk to Dino Fagioli, then walk to restaurant in the park. Examine sign and talk to the cook. Ask: "Competition"? Show green bill, then walk to park bench. Show the orange bill and pick up the comic. Walk to Square 2.

Sell the comic to the newspaper seller for 100 yen. A password question is asked. The answer is always "1732461". Buy ticket (Subu). Walk to the pachinko place in Subu. Examine the slot. Play the ball. Move the ball using the magnet. Put balls in big pot, then count the balls. Exchange the balls for cigars, then walk to restaurant (park).

Talk to cook and ask: "Competition"? You will receive a voucher. Walk to Square (Kinza). Talk to Dino Fagioli and get ticket. Walk to Square 1. Offer ticket. Outside monastery, talk to intercom. Answer: "Enter order". Walk to lane. Open the mailbox and pick up parcel. Examine parcel and then walk to Doug's house.

You are approached by Donna. Walk to Hot Sushi. Talk to Max & Kos and ask: "Under prison"? Walk to Square 3. Trade the pot for the wrench. Walk to Subu station. After getting off the train, walk right to tunnel. Walk right to the hatch and open the hatch using the wrench. Walk to the hatch.

In the sewers, pick up the pickax and walk to under the prison. Make a hole using the pickax, and put the plastic (parcel) into the hole. Use the remote control to get the key. Walk to Doug's house. You are again approached by Donna. Get letter of introduction and walk to outside of the monastery.

Talk to intercom and say: "Letter'. Walk to lift. In The Garden of Gentle Sleep, pick up the leaf (stick). Repeat this action six times (as there are only six leaves). Walk to monastery. An elder asks you three questions. The answers are:

1. Seven thousand million years.
2. The red samurai.
3. No, less.

In cell 1, pick up the rice and the mat. Walk to cell 2 and pick up the sheet. Walk to cell 3 and pick up the poison. Walk to the kitchen and pick up the knife. Now walk to the courtyard. Cut the rope with the knife. Use the sheet on the rope. Poison the fish. Pick them up and walk to the kitchen. Make the glue from the fishes and use the glue on the mat. Walk to the Garden of Gentle Sleep.

Drop the mat. Then drop the bowl of rice on the mat. Wait until the birds land on the mat, then catch them with the sack (both birds). Walk to the Buddha hall. Lift the Buddha and pick up the jade Buddha. Walk to the courtyard and then walk up both ramps. Walk past the door of the hut and Doug will jump off.

Donna fatale (sexy), outside prison: Walk left to fast food and pick up the mustard. Walk to highway 4 and pick up the sign. Walk to highway 1 and ask for a lift (use the sign). Walk to the lane and pick up the bowl. Walk to Hot Sushi. Talk to the weird guy. Talk to Max & Kos and say: "you're sweet". Get 500 yen and walk outside of the residence.

Examine the sign and talk to the intercom. Ask: "Staff"? Walk to hot dog vendor in the park. Talk to vendor and ask: "two without mustard". Buy hot dogs for 500 yen. Get 50 yen and use mustard on hot dogs. Walk to the fountain and pick up the saw on the way. Fill bowl and walk to Hot Sushi. Deliver hot dogs, get 50 yen, and walk to Square 2.

Talk to geisha and ask: "tea house"? Buy ticket (Kinza) and walk to Kinza Square. Talk to geisha and ask: "how much"? Examine poster and talk to Dino Fagioli. Walk to stores. Change the perfume (bowl). Get 100 yen + 100 yen. Walk to Square 2. Pick up magazine and read it. Buy ticket (Tozaiku). Walk to Eternal Rest in Tozaiku.

Talk to the door keeper and ask: "leave message"? Examine pigeon holes and phone to the hotel (pen). Say: "stealing your moped"? Walk to lift and knock (have a good laugh here at the sounds). Walk to Kinza Square. Talk to Dino Fagioli. Get winnings and subscribe to the course using your winnings. Walk to the outside of the residence and talk to the intercom. Say: "diploma".

Get key and walk to the hall. Open the cabinet and examine the safe. Knock and walk to the museum. Saw the hand, then get the hand. Walk to the outside of the residence and open the residence using the key. Walk to the hall and open the safe using the hand. Pick up the autograph. Read it. Walk to the residence and talk to the secretary. Walk to Doug's house and you are approached by Doug. Get nuts and walk to Square 2.

Pick up the poster. A password question is asked, and the answer is always 1622. Examine the poster, then walk to the street, and examine the sign. Now walk to Square 2 and buy a ticket (Subu). Walk to Lucky Look in Subu.

Talk to Figaro, the beautician, then walk to the residence hall. Knock and walk to Doug's house. Open the right larder and examine the computer. Pick up the cd-rom and walk to the stores. Exchange the cd-rom for Susy's cd. Walk to the TV tower in Kinza, and insert the compact-disc. Walk to the residence hall and sing.

Open the right wardrobe in the emperor's room and pick up the doll. Open the left wardrobe and pick up the bottle. Use the bottle on the doll. Walk to the window in the hall. Walk to Doug's house, where you are approached by Doug. Get the key, shaped like a box. Walk to the residence and use the box shaped key on the painting. Pick up the katana (Japanese for sword), walk to the exit.

Dino Fagioli (sucker), museum. Pick up the fire extinguisher and panel. Push the buttons so they end up like this:

red
green
red
red

Walk to cave. Pick up cases, zoop soup, bobo, gioconda, and thermometer. Use the bobo on the zoop soup. Eat the beans, break the kubo, and pick up the lighter. Use the thermometer on lighter. Use the lit lighter on the gioconda. Use burning gioconda on fire detector.

In the museum, pick up the sarcophagi and place them in this order from left to right:

Fanfanophren the Theban
Handreoptis VI of Egypt
Regina Raphaella Karras
Tutankraxis il Magnifico
Cheopippo Baudeses III

You are approached by a shady type in Square 1. Walk to the highway. Walk to Square 1. Talk to taxi driver. Walk to highway. Walk to Square 1. Examine bill dispenser, until you've got all six bills. Read bills and then walk to Square 3. Barter lighter at Honest Chan's, then walk to the restaurant in the park.

Show the green bill and walk to fountain 1. Examine the fountain and pick up the 100 yen coin. Walk to Square 2 and buy a ticket for Kinza. Walk to the TV tower in Kinza. Open the door using the wrench, and walk to the roof. Talk to the suicide, then pick up the hat and parcel. Walk to the Square in Kinza and talk to Donna. Now walk to the Sumo arena and talk to the Sumo man. Walk to Square 2.

Beg for alms (use the hat on the man in the light gray suit) and you will get 100 yen. The answer to the password question asked is always 179. Buy a ticket to Subu and walk to Sento baths entry in Subu.

Hit the gong and walk to Sento baths. Talk to Mr. Y. Walk to the Sumo arena in Kinza. Talk to the Sumo man. Any answer will do. Walk to the Square and you are approached by Doug Nuts. Walk to the Sumo arena and pick up the ticket. Walk to the Square and you are again approached by Doug Nuts. Get voucher and walk to the restaurant in the park. Walk to the Sumo arena and you are approached by Donna and by a secret agent. Walk to Square 2.

Pick up the newspaper and read it. Walk to Square 1 and talk to intercom. Ask: "volunteers"? Walk to reception.

Asked I.Q. test 1. The answers are:

Dino Fagioli
ehm... I don't know. I wasn't very good at geography at kindergarten...
uhm... I have no idea. I don't know Mr. Napoleon...
uhm... I don't know. My calendar has stopped...
uhm... It depends on the weighing scales...
Is answered automatically.

Asked I.Q. test 2. The answer are:

One over four PI y 0 by q1 q2 over r squared.
There are nine.
In the year 1492 (must be the third answer from the top).
Four thirds of p r cubed.
(Is answered automatically.)

In the computer room, open the floppy disk container. Repeat this action four times. Pick up the floppy disk. Repeat this action three times.) Do the above until you've got twelve floppy disks. Examine the disks and insert all eight stimul disks into the computer (you've got to do this because later on you won't get an object back). Pick up the cable and panel. Connect the cable. Insert the blue disk (cpl), and walk to reception.

Pick up the flower pot, and open the bottom drawer. Pick up the bag and open it. Walk to the chair room. Fill the flower pot, and pick up the grid. Push the switch above the door, and walk to the reducer. Walk to the lab.

Seed the beans. Water the beans. Pick up the super bean. Eat the super bean. Open the door, and walk to the chair room. Push the switch by the robot, hit the robot, and pick up the magnet. Walk to reception, and then walk to the exit.

Final part: The original author won't tell you, it will only spoil it!!!

( Autor: Unbekannt )



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