Komplettlösung ( englisch )

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Journey
Hersteller : Infocom
Genre : Abenteuer
Jahr : 1989
Bewertung : 69 %

Part I

Shop:       Buy Map
Tavern:     Accept Minor

Path:       Minar scout, right, Minar scout,
Praxis:     Examine bodies proceed, scout, follow smoke

Hut:        Tell truth, look around
Stream:
Esher:      Examine stream, find gold, find gold, cast elevation
            at Tag
Lake:       Proceed
Cave:       Cast glow on staff, enter pool
Nymphs:     Hide, in smelly cave: take torch, treasury: take
            amulet, proceed, put amulet in pool

In smelly cave: dive and get amulet, back with Minar

River:      Cross upstream

Mountain:

Either use glow on map or:  Left, Right, Right, Left, Left, Left

Part II

Caves:      Proceed past door with rune. Be sure to go as far
            Forward as possible, Back, Cast Tremor
Prison:     Cast Flare, Cast Elevation on Bergon
Orcs:       Cast Mud

Stairs, Left:   Cast Elevation and Wind.
Stairs, Right:  Exit

After Snake:
Bergon:     Return
Praxis:     Lightning on Stump, down, back
Tag:
Say:        "b'ran Agrith" (in caves, you can
             can ask Hurth about Elves)

Praxis Route:   Down, go around, examine walls, Esher do his job.
By Elves:       Cast Rain

Part III

Around Orcs:

Gate:       Read Runes (Backwards!!),
Say:        "Lorem"
Past Orcs:  Cast Tremor, Cast Elevation, Procede,Cast Tremor

To Help Bergon: Mix Reagent & Water

Mines:      Old Mine (Return)
New Mine:   Examine walls, back, in, examine walls
            Get Red Rocks
Right:
Crude Path: Hurth Down

Ornament Path:  Use Key, Use Reagent with Fire

Part IV

Trees:      Cast Flare

Go Milky Way:

Control Room (CR): Examine controls
Pits:       Cast wind (notice symbols - differs from game to
            game)
CR:
Left dial:  Source, Right dial: Destination (it is a
            kind of teleporter).
CR:         Teleport pick-axe from pit 2 to pit 1 using the
            dials.
Pits:
First Pit : Mine rock
CR:
Left dial : pit 1
Right dial: pit 3
Quickly:    Back, down
Ruin:       Accept Umber
In Cell:    Use Reagent with Fire at stones
Out:        Cast flare to call attention

The Others:
Orcs:       Inventory, Use Red Rock, Run for it

Part V

Bird:       Mix Air and Water
Cave:       Stay, Get Advice, Examine Sack, Mix Black Reagent
            with Fire, Use it on Staff, leave
Town:
Shop:       Trade telescope for gray stone
Tavern:     Invisibility spell (notice name - differs from game
            to game)
Inn:        Check In
Warf:       Hire name's ship
Town:       Sleep out

Notice:     The colours of the reagents differs from game to
            game, so
            it may not be the same as in the following:
Cell:       Mix Gray Reagent with fire, Cast Tremor, Use on
            Sheriff
Ship:       Relax, Cast Elevation on Tag, Cast Wind Spell
Demon:      Mix Yellow Coarse with Red Coarse. Add White Coarse

( Autor: Erik Futtrup )



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