Komplettlösung ( englisch )

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Ghouls 'N Goblins
Hersteller : U.S. Gold
Genre : Platformer
Jahr : 1990
Bewertung : 48 %

GHOULISH TIPS

If you lose your armour and there's a magic chest nearby, open it and get changed into a duck by the evil magician. Avoid any ghouls and when you change back, lo and behold you've got your armour back! Chest contents invariably change from a weapon to a magician if you lose your weapon so don't panic too much if you are in your undies.

Magic is best in moderation, it takes vital seconds to power up and even then it's effects aren't always total. The Magic to create an Arthur clone (when armed with a dagger) is best for double firepower on nasties requiring mass hits but the 3 way fire electrical beams used with the lance is best of all.

Take it carefully when jumping or falling onto platforms, the game collision detection is a bit ropey but luckily it's in your favour so all is not lost.

A GUIDE TO EACH LEVEL

LEVEL 1

A nice, easy introduction to the game, this level. Watch out for skeletal reapers coming up from below and those approaching from just under your line of fire. Try to avoid staying on top of hills if you can and avoid falling reapers. The second chest contains Magic armour. Climb onto the top of the ruins to shoot at the vultures but try to avoid leaping when near the gullotines.

In the second half, duck to avoid the whirlwind creatures, jump if they're low flying. Climb the hill, jump up and run up to the left, jump up again and run up to the right (be quick about this or the skull-spitting fire will appear). Kill the wimpy pig creatures and fall down the 'cliffs'. Take it slow as you walk up to the head-lobbing final guardian. Jump up and fire like mad until he's upon you and then turn around and run with him and quickly fire up at his head. Fingers crossed you'll kill him without taking a hit. (When you've no armour you're VERY vulnerable so take extreme care or give up!). If you can, get the fast-fire dagger and couple it with an autofire joystick.

LEVEL 2

An easier level than the first if you know what to do, honest! Run up as fast as you can, time your movements under the leaps of the low-bouncing turtle heads, and collect the Magic Armour from the second chest. Kill any low flying, winged monsters, and jump up onto the collapsible platforms. The platforms fall away very rapidly so take care as the creature below is MEAN! Run along the first half of the platform and leap over the second half to land on the edge, jump onto the next platform and keep leaping!. Jump onto the third and then off onto the floorR between the two sand traps. Jump up onto the next platform and immediately do a running jump to leap the gap, keep jumping again and again, leaping the final platform and then off! simple! If you fall and find the wormy thing chasing you, do a series of running jumps up the sand trap to escape.

To get a chest, drop through a hole in the last bridge of all ( a risky tactic!). Kill the winged demon by standing in the centre and firing up, dodging his evil 'spit'! Watch for the collapsing holes in the ground (look for the ever-so-different ground graphics) and leap over the erupting ground. Watch out for the pesky fire sprites: shoot one if it gets too close. Kill the Venus Fly Trap with 2 shots and hop over the fire chasm (not too early though!). Kill the other Fly Trap and when you reach the Fire Wolf, fire like mad at him before he leaps. Turn around and fire again, keeping low to avoid low attacks just in case he collides (he never has yet). He needs 15 shots to kill, but shoot the falling fire bombs for bonus points.

Here's a cheat to get infinate lives I'm not sure if it works but there's no harm in giving it a try?

When you meet the Fire Wolf, shoot it as usual but let it leap to the left before killing. Run towasrds it before dealing the final blow and keep pushing the joystick left as the key to level three comes down. An extra life tune should be heard and you should now have unlimited Arthurs!

LEVEL 3

I must confess that even with the cheat I could only do this level once! The first bit isn't too hard, but the second half-aaargh!

Keep to the right to kill the first kniving knight (each requires four hits), move to the left for the second, and then the middle for the third. The green sprites are best avoided, especially the stone-dropping ones. The fourth knight is tricky because he's so near after the third and the fifth is near impossible to kill. If you can, don't go for him: instead, go to the left of the spikes and run over them to the right as fast as your little legs can go and ON NO ACCOUNTS STOP!

You may think it's fun to blast the knight and the fat, floating fish-like creatures but the screen is constantly scrolling up, taking you ever nearer the spikes and stalactites. However, you can't afford to waste even one second on the way up!! This is an unbelievable vicious section!! Keep running and you may get away without loss of armour; if you inevitably lose it to the first set off fishy things you've still got a chance. Instead of wading through them, wait on their left next to the spikes and run past just above the spikes (like before). You can just about scrape by without hitting the ledge above.

From here on, it's all leaping-onto-'tongues', (urgh!) and wait under the second. Leap up and run up to the second as it rises (leaping over the fire) - timing is everything if you're to land on the platform below (death if you don't). Keep running with the platform and try to jump onto the next 'tongue' (ignore the chest, it's not worth it).

Miss the third 'tongue' and you may just land on a platform. If so then quickly leap back to the next platform on your left and keep leaping to avoid following the platforms into the void.

Make it onto the third 'tongue' and again you have to time it so that you fall onto the next platform. Do this and you're almost there!! Jump onto the fourth slimy 'tongue' and down onto the last 'tongue', and then jump onto terra firma (well, sort of). Leap the holes and finally keep firing at the rotating cloud-eye (I prefer to fire down as it often slows down at that point and can't really come towards you from below). Phew!!

LEVEL 4

If you made it so far, may I just say "Very Well Done!" Use the same tactics as level one to avoid the skeletal reapers. Kill the dragon head by firing like mad from a distance. Kill the spitting stone by jumping up and firing from the ledge below (where the dragon head was). Take your pick as the route to reach the slippery slope - I prefer going along the top instead of down the ladder and leaping across the gaps, coward that I am!

For the slippery slopes, initially keep in the centre of the screen: this avoids falling off the slope and dying just before the next slope comes into view. The hands are a mite tricky if you time it wrong: just wait until they fire and run up close and sock it to to 'em! Don't jump too late over the gaps as the spikes overhead can get you. Don't jump too late either as the spikes underneath will have you instead!

Once through, just take it carefully on the falling platforms. Follow the map instructions to know the way to go but wait until you see the platform that you're to land on. Do an extra large jump off the final platform and you'll land on the maggot creature (ugh!). Kill the maggot nests in leftto-right order by running above them, leaping up, and firing down on them. Any loose maggots obviously need to be shot first. Not too difficult providing you beware of the roaming maggots.

LEVEL 5

Last level and things are getting spooky! The music on this level is ace but the enemies and the time limit sure as anything aren't! There are no platforms to leap between but there's many a demon which need to be killed - if they aren't they keep following and firing at you!

Avoid or kill the winged creatures and climb the ladders. The two ledges after the harmless stationary eye must be walked right up tobefore jumping up onto them; the collision detection is a little dodgy here and a running jump made too early is rewarded with death! Nasty!

After this, climb the ladders, vanquish the piggies, and collect any useful weapons from the chests. The flame-spitting skulls aren't too difficult to avoid; just move in staggered steps between skull spits and you should get to the top. Jump off the platform and then back again to attract the Demon Lord's attention, and just leap up and fire at him after he's fired his salvo of fireballs at you (you don't need to duck)

The two flame-gobbing heads are easy providing you're quick. Kill the left one before it fires (a random event, so be careful) and then keep your distance to destroy the second head. Next open the chest and pick up the Magic Armour to face the Demon Lords (a dose of Magic when using the standard Lance is best for these). The two clouds can be similarly disposed of. Once they're dead, just be careful running up the slopes, open the final treasure chest, climb the ladder, and drop down into the final room (whoooooo!!!).

To kill the Fly King it's best to stay under it and fire up (while being VERY quick to dodge his 'bullets'). You can't stay on the ledge and fire at him as his head is the vital bit, the swarm of flies are invulnerable so avoid!! This is a very tough opponent if you lose your Magic Armour as he's fast moving, fast firing, and accurate. Even worse is the horrible tight time limit and the penalty for running out of time or dying - you're taken back miles!!

After all that I would of liked to see an animated end-sequence or something. You don't even see Princess Hus!

Even once the Level 5 Fly is defeated, Lucifer awaits in the final room and can only be killed by the weapon Princess Hus kindly gives you. Like the robots in BIONIC COMMANDO Lucifer's feet stomp up and down, so wait until they're on the way up before rushing underneath. Now keep leaping up, to avoid his lightning bolts, and fire at the same time and you should do it!

End.

( Autor: Unbekannt )



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